Taniko
Creative Artist
0   /   100
Product Design

Orange project

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"The Orange project was created for  Croatian Winery Zuzul, featuring a unique limited series of various types of liqueur."

 

"Tango of Citrus"

"Tango of Citrus," a breathtaking 3D animation that embodies the zenith of 3D modeling and design. In this enchanting spectacle, two halves of an orange, each a masterpiece of virtual craftsmanship, engage in a captivating dance, conjuring the very essence of nature through the art of fluid simulation.

As these two halves draw near, a mesmerizing choreography unfolds. Through the magic of fluid simulation, watch as a delicate stream of orange juice gracefully bridges the gap between them. This dance of liquids, meticulously orchestrated, offers a stunning representation of nature's own harmonious interplay, amplified through the lens of cutting-edge technology.

The colors and textures within this liquid tango are a testament to our dedication to perfection. The vibrant hues of the orange juice, the sparkling translucency as it swirls and mingles, and the dynamic interaction with the oranges themselves create an exquisite symphony of visual delight. Each frame of this animation captures a fleeting moment of this digital ballet, a masterpiece of 3D design and fluid simulation.

Enter the realm where creativity meets innovation through "Tango of Citrus", where every frame speaks of our dedication to excellence. 

Technical process 

My technical process includes these type of project steps:

Modeling and texture:

I started by creating detailed 3D models of the orange halves, ensuring a high level of realism in their appearance. 

Fluid Simulation Setup:

The heart of this project was the fluid simulation. I utilized Blender's fluid simulation tools to realistically simulate the flow of orange juice as the two halves of the fruit came together and squeeze realistic orange juice. I adjusted parameters such as viscosity, resolution, and gravity to achieve the desired fluid behavior.

Keyframing and Animation:

Once I achieved a satisfying fluid simulation, I focused on the animation aspect. I meticulously choreographed the motion of the orange halves, ensuring they moved realistically and synchronized with the fluid dynamics

Lighting and Rendering:

 All preview images are rendered with Cycles Render. 

Sound Design:

By combining animation and audio, I aimed to create highlighting the potential of sound to enhance visual storytelling.

It's Time to Act!

APPLICATION

MODELING

Blender 3.6

ANIMATION  RENDERING

Blender 3.6

VIDEO EDITING

DaVinci Resolve, After Effects

PHOTO EDITING

GIMP, Illustrator

SOUNDS EFFECT

DaVinci Resolve